Rename AppComponent classes (AppEntitySystemComponent => EntitySystemAppComponent)
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@@ -2,7 +2,7 @@
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#include <Nazara/Core.hpp>
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#include <Nazara/Graphics.hpp>
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#include <Nazara/Platform/AppWindowingComponent.hpp>
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#include <Nazara/Platform/WindowingAppComponent.hpp>
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#include <Nazara/Renderer.hpp>
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#include <Nazara/Utility.hpp>
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#include <iostream>
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@@ -12,10 +12,10 @@ int main(int argc, char* argv[])
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// Mise en place de l'application, de la fenêtre et du monde
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Nz::Application<Nz::Graphics> app(argc, argv);
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auto& windowing = app.AddComponent<Nz::AppWindowingComponent>();
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auto& windowing = app.AddComponent<Nz::WindowingAppComponent>();
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Nz::Window& mainWindow = windowing.CreateWindow(Nz::VideoMode(1280, 720), "Tut01 - Hello world");
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auto& ecs = app.AddComponent<Nz::AppEntitySystemComponent>();
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auto& ecs = app.AddComponent<Nz::EntitySystemAppComponent>();
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auto& world = ecs.AddWorld<Nz::EnttWorld>();
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auto& renderSystem = world.AddSystem<Nz::RenderSystem>();
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