Include-What-You-Use (#137)
* IWYU Core * IWYU Noise * IWYU Utility * IWYU Audio * IWYU Platform * IWYU Lua * IWYU Network * IWYU Physics2D * IWYU Physics3D * IWYU Renderer * IWYU Graphics * IWYU NDKServer * IWYU Fix * Try to fix compilation * Other fixes
This commit is contained in:
committed by
Jérôme Leclercq
parent
bccbc0dbf1
commit
bbac0838dd
@@ -4,7 +4,6 @@
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#include <NDK/Components/CollisionComponent2D.hpp>
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#include <Nazara/Physics2D/RigidBody2D.hpp>
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#include <NDK/Algorithm.hpp>
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#include <NDK/World.hpp>
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#include <NDK/Components/NodeComponent.hpp>
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#include <NDK/Components/PhysicsComponent2D.hpp>
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@@ -4,7 +4,6 @@
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#include <NDK/Components/CollisionComponent3D.hpp>
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#include <Nazara/Physics3D/RigidBody3D.hpp>
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#include <NDK/Algorithm.hpp>
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#include <NDK/World.hpp>
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#include <NDK/Components/PhysicsComponent3D.hpp>
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#include <NDK/Systems/PhysicsSystem3D.hpp>
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@@ -4,11 +4,10 @@
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#include <NDK/Components/PhysicsComponent2D.hpp>
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#include <Nazara/Physics2D/RigidBody2D.hpp>
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#include <NDK/Algorithm.hpp>
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#include <NDK/World.hpp>
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#include <NDK/Components/CollisionComponent2D.hpp>
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#include <NDK/Components/NodeComponent.hpp>
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#include <NDK/Systems/PhysicsSystem3D.hpp>
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#include <NDK/Systems/PhysicsSystem2D.hpp>
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namespace Ndk
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{
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@@ -4,7 +4,6 @@
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#include <NDK/Components/PhysicsComponent3D.hpp>
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#include <Nazara/Physics3D/RigidBody3D.hpp>
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#include <NDK/Algorithm.hpp>
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#include <NDK/World.hpp>
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#include <NDK/Components/CollisionComponent3D.hpp>
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#include <NDK/Components/NodeComponent.hpp>
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