Include-What-You-Use (#137)
* IWYU Core * IWYU Noise * IWYU Utility * IWYU Audio * IWYU Platform * IWYU Lua * IWYU Network * IWYU Physics2D * IWYU Physics3D * IWYU Renderer * IWYU Graphics * IWYU NDKServer * IWYU Fix * Try to fix compilation * Other fixes
This commit is contained in:
committed by
Jérôme Leclercq
parent
bccbc0dbf1
commit
bbac0838dd
@@ -19,7 +19,6 @@
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#include <vector>
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struct cpShape;
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struct cpSpace;
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namespace Nz
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{
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@@ -2,7 +2,6 @@
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// This file is part of the "Nazara Engine - Physics 2D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Physics2D/Collider2D.hpp>
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#include <memory>
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#include <Nazara/Physics2D/Debug.hpp>
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@@ -8,7 +8,6 @@
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#define NAZARA_PHYSICS2D_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Initializer.hpp>
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#include <Nazara/Physics2D/Config.hpp>
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namespace Nz
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@@ -10,10 +10,7 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Enums.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Math/Quaternion.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Physics2D/Config.hpp>
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#include <Nazara/Physics2D/Collider2D.hpp>
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