Include-What-You-Use (#137)
* IWYU Core * IWYU Noise * IWYU Utility * IWYU Audio * IWYU Platform * IWYU Lua * IWYU Network * IWYU Physics2D * IWYU Physics3D * IWYU Renderer * IWYU Graphics * IWYU NDKServer * IWYU Fix * Try to fix compilation * Other fixes
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committed by
Jérôme Leclercq
parent
bccbc0dbf1
commit
bbac0838dd
@@ -8,7 +8,6 @@
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#include <Nazara/Graphics/DeferredRenderTechnique.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Graphics/AbstractBackground.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/DeferredBloomPass.hpp>
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#include <Nazara/Graphics/DeferredDOFPass.hpp>
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@@ -18,18 +17,13 @@
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#include <Nazara/Graphics/DeferredFXAAPass.hpp>
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#include <Nazara/Graphics/DeferredGeometryPass.hpp>
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#include <Nazara/Graphics/DeferredPhongLightingPass.hpp>
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#include <Nazara/Graphics/Drawable.hpp>
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#include <Nazara/Graphics/Light.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/Sprite.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/Shader.hpp>
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#include <Nazara/Renderer/ShaderStage.hpp>
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#include <limits>
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#include <memory>
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#include <random>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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