Graphics/InstancedRenderable: Add Clone method

This commit is contained in:
Lynix
2018-06-06 19:36:46 +02:00
parent 2f0c62df20
commit bc2f6f67cc
16 changed files with 70 additions and 8 deletions

View File

@@ -41,7 +41,7 @@ namespace Nz
void AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData, const Recti& scissorRect) const override;
void AdvanceAnimation(float elapsedTime);
SkeletalModel* Clone() const;
std::unique_ptr<InstancedRenderable> Clone() const override;
SkeletalModel* Create() const;
void EnableAnimation(bool animation);