Graphics/InstancedRenderable: Add Clone method
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@@ -34,11 +34,14 @@ namespace Nz
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inline void Clear();
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std::unique_ptr<InstancedRenderable> Clone() const override;
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inline const Color& GetColor() const;
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inline float GetScale() const;
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inline void SetColor(const Color& color);
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inline void SetDefaultMaterial();
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using InstancedRenderable::SetMaterial;
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inline void SetMaterial(MaterialRef material);
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inline void SetMaterial(std::size_t skinIndex, MaterialRef material);
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inline void SetScale(float scale);
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