Made SceneNode name change reflect on the Scene
Former-commit-id: b924b0b9d103e4fce6ab2faf952b9153d49cce06
This commit is contained in:
@@ -27,6 +27,8 @@ class NzSceneNode;
|
||||
|
||||
class NAZARA_API NzScene
|
||||
{
|
||||
friend NzSceneNode;
|
||||
|
||||
public:
|
||||
NzScene();
|
||||
~NzScene() = default;
|
||||
@@ -88,6 +90,7 @@ class NAZARA_API NzScene
|
||||
operator const NzSceneNode&() const;
|
||||
|
||||
private:
|
||||
bool ChangeNodeName(NzSceneNode* node, const NzString& newName);
|
||||
bool RegisterSceneNode(const NzString& name, NzSceneNode* node);
|
||||
void RecursiveFrustumCull(NzAbstractRenderQueue* renderQueue, const NzFrustumf& frustum, NzNode* node);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user