Utility: First code cleaning pass
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@@ -22,10 +22,10 @@ namespace Nz
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public:
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struct Joint
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{
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Int32 parent;
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Quaternionf bindOrient;
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String name;
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Vector3f bindPos;
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int parent;
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};
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typedef Vector3ui Triangle;
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@@ -58,9 +58,9 @@ namespace Nz
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Ternary Check();
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const Joint* GetJoints() const;
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std::size_t GetJointCount() const;
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UInt32 GetJointCount() const;
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const Mesh* GetMeshes() const;
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std::size_t GetMeshCount() const;
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UInt32 GetMeshCount() const;
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bool Parse();
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