Utility: First code cleaning pass
Former-commit-id: 834097e149f393c278e47ff31c8c4d12b0628d2b [formerly 5eb47a1c307a874555e07106b0d484ecc0958345] [formerly fab49feb40dbc3bfdc959659ff74a6d3a2b59606 [formerly a2be53055f8fb8123035e145ea2edb0043d780e2]] Former-commit-id: d44f84cccad74434dc02a97a2a9b7a72dca49f5c [formerly d21b193e02096275d145af82ca4468f67ce1f74c] Former-commit-id: 618d73318ca6c9ad86b091312858b38024b3a5e0
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@@ -31,43 +31,43 @@ namespace Nz
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inline String* GetMaterials();
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inline const String* GetMaterials() const;
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inline unsigned int GetMaterialCount() const;
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inline UInt32 GetMaterialCount() const;
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inline Mesh* GetMeshes();
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inline const Mesh* GetMeshes() const;
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inline unsigned int GetMeshCount() const;
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inline UInt32 GetMeshCount() const;
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inline const String& GetMtlLib() const;
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inline Vector3f* GetNormals();
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inline const Vector3f* GetNormals() const;
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inline unsigned int GetNormalCount() const;
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inline UInt32 GetNormalCount() const;
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inline Vector4f* GetPositions();
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inline const Vector4f* GetPositions() const;
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inline unsigned int GetPositionCount() const;
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inline UInt32 GetPositionCount() const;
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inline Vector3f* GetTexCoords();
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inline const Vector3f* GetTexCoords() const;
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inline unsigned int GetTexCoordCount() const;
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inline UInt32 GetTexCoordCount() const;
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bool Parse(Stream& stream, std::size_t reservedVertexCount = 100);
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bool Parse(Stream& stream, UInt32 reservedVertexCount = 100);
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bool Save(Stream& stream) const;
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inline String* SetMaterialCount(std::size_t materialCount);
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inline Mesh* SetMeshCount(std::size_t meshCount);
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inline String* SetMaterialCount(UInt32 materialCount);
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inline Mesh* SetMeshCount(UInt32 meshCount);
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inline void SetMtlLib(const String& mtlLib);
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inline Vector3f* SetNormalCount(std::size_t normalCount);
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inline Vector4f* SetPositionCount(std::size_t positionCount);
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inline Vector3f* SetTexCoordCount(std::size_t texCoordCount);
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inline Vector3f* SetNormalCount(UInt32 normalCount);
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inline Vector4f* SetPositionCount(UInt32 positionCount);
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inline Vector3f* SetTexCoordCount(UInt32 texCoordCount);
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struct Face
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{
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std::size_t firstVertex;
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std::size_t vertexCount;
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UInt32 firstVertex;
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UInt32 vertexCount;
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};
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struct FaceVertex
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{
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std::size_t normal;
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std::size_t position;
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std::size_t texCoord;
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UInt32 normal;
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UInt32 position;
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UInt32 texCoord;
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};
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struct Mesh
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@@ -75,7 +75,7 @@ namespace Nz
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std::vector<Face> faces;
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std::vector<FaceVertex> vertices;
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String name;
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std::size_t material;
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UInt32 material;
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};
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private:
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