Utility: First code cleaning pass

Former-commit-id: 834097e149f393c278e47ff31c8c4d12b0628d2b [formerly 5eb47a1c307a874555e07106b0d484ecc0958345] [formerly fab49feb40dbc3bfdc959659ff74a6d3a2b59606 [formerly a2be53055f8fb8123035e145ea2edb0043d780e2]]
Former-commit-id: d44f84cccad74434dc02a97a2a9b7a72dca49f5c [formerly d21b193e02096275d145af82ca4468f67ce1f74c]
Former-commit-id: 618d73318ca6c9ad86b091312858b38024b3a5e0
This commit is contained in:
Lynix
2016-09-04 20:39:34 +02:00
parent f21bc9f074
commit bcb05f13f8
22 changed files with 276 additions and 489 deletions

View File

@@ -31,43 +31,43 @@ namespace Nz
inline String* GetMaterials();
inline const String* GetMaterials() const;
inline unsigned int GetMaterialCount() const;
inline UInt32 GetMaterialCount() const;
inline Mesh* GetMeshes();
inline const Mesh* GetMeshes() const;
inline unsigned int GetMeshCount() const;
inline UInt32 GetMeshCount() const;
inline const String& GetMtlLib() const;
inline Vector3f* GetNormals();
inline const Vector3f* GetNormals() const;
inline unsigned int GetNormalCount() const;
inline UInt32 GetNormalCount() const;
inline Vector4f* GetPositions();
inline const Vector4f* GetPositions() const;
inline unsigned int GetPositionCount() const;
inline UInt32 GetPositionCount() const;
inline Vector3f* GetTexCoords();
inline const Vector3f* GetTexCoords() const;
inline unsigned int GetTexCoordCount() const;
inline UInt32 GetTexCoordCount() const;
bool Parse(Stream& stream, std::size_t reservedVertexCount = 100);
bool Parse(Stream& stream, UInt32 reservedVertexCount = 100);
bool Save(Stream& stream) const;
inline String* SetMaterialCount(std::size_t materialCount);
inline Mesh* SetMeshCount(std::size_t meshCount);
inline String* SetMaterialCount(UInt32 materialCount);
inline Mesh* SetMeshCount(UInt32 meshCount);
inline void SetMtlLib(const String& mtlLib);
inline Vector3f* SetNormalCount(std::size_t normalCount);
inline Vector4f* SetPositionCount(std::size_t positionCount);
inline Vector3f* SetTexCoordCount(std::size_t texCoordCount);
inline Vector3f* SetNormalCount(UInt32 normalCount);
inline Vector4f* SetPositionCount(UInt32 positionCount);
inline Vector3f* SetTexCoordCount(UInt32 texCoordCount);
struct Face
{
std::size_t firstVertex;
std::size_t vertexCount;
UInt32 firstVertex;
UInt32 vertexCount;
};
struct FaceVertex
{
std::size_t normal;
std::size_t position;
std::size_t texCoord;
UInt32 normal;
UInt32 position;
UInt32 texCoord;
};
struct Mesh
@@ -75,7 +75,7 @@ namespace Nz
std::vector<Face> faces;
std::vector<FaceVertex> vertices;
String name;
std::size_t material;
UInt32 material;
};
private: