Utility: First code cleaning pass
Former-commit-id: 834097e149f393c278e47ff31c8c4d12b0628d2b [formerly 5eb47a1c307a874555e07106b0d484ecc0958345] [formerly fab49feb40dbc3bfdc959659ff74a6d3a2b59606 [formerly a2be53055f8fb8123035e145ea2edb0043d780e2]] Former-commit-id: d44f84cccad74434dc02a97a2a9b7a72dca49f5c [formerly d21b193e02096275d145af82ca4468f67ce1f74c] Former-commit-id: 618d73318ca6c9ad86b091312858b38024b3a5e0
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@@ -84,7 +84,7 @@ namespace Nz
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SubMesh* BuildSubMesh(const Primitive& primitive, const MeshParams& params = MeshParams());
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void BuildSubMeshes(const PrimitiveList& list, const MeshParams& params = MeshParams());
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bool CreateSkeletal(unsigned int jointCount);
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bool CreateSkeletal(UInt32 jointCount);
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bool CreateStatic();
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void Destroy();
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@@ -95,23 +95,23 @@ namespace Nz
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const Boxf& GetAABB() const;
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String GetAnimation() const;
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AnimationType GetAnimationType() const;
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unsigned int GetJointCount() const;
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ParameterList& GetMaterialData(unsigned int index);
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const ParameterList& GetMaterialData(unsigned int index) const;
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unsigned int GetMaterialCount() const;
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UInt32 GetJointCount() const;
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ParameterList& GetMaterialData(UInt32 index);
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const ParameterList& GetMaterialData(UInt32 index) const;
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UInt32 GetMaterialCount() const;
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Skeleton* GetSkeleton();
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const Skeleton* GetSkeleton() const;
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SubMesh* GetSubMesh(const String& identifier);
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SubMesh* GetSubMesh(unsigned int index);
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SubMesh* GetSubMesh(UInt32 index);
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const SubMesh* GetSubMesh(const String& identifier) const;
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const SubMesh* GetSubMesh(unsigned int index) const;
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unsigned int GetSubMeshCount() const;
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int GetSubMeshIndex(const String& identifier) const;
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unsigned int GetTriangleCount() const;
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unsigned int GetVertexCount() const;
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const SubMesh* GetSubMesh(UInt32 index) const;
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UInt32 GetSubMeshCount() const;
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UInt32 GetSubMeshIndex(const String& identifier) const;
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UInt32 GetTriangleCount() const;
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UInt32 GetVertexCount() const;
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bool HasSubMesh(const String& identifier) const;
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bool HasSubMesh(unsigned int index = 0) const;
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bool HasSubMesh(UInt32 index = 0) const;
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void InvalidateAABB() const;
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@@ -125,14 +125,14 @@ namespace Nz
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void Recenter();
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void RemoveSubMesh(const String& identifier);
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void RemoveSubMesh(unsigned int index);
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void RemoveSubMesh(UInt32 index);
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bool SaveToFile(const String& filePath, const MeshParams& params = MeshParams());
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bool SaveToStream(Stream& stream, const String& format, const MeshParams& params = MeshParams());
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void SetAnimation(const String& animationPath);
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void SetMaterialCount(unsigned int matCount);
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void SetMaterialData(unsigned int matIndex, ParameterList data);
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void SetMaterialCount(UInt32 matCount);
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void SetMaterialData(UInt32 matIndex, ParameterList data);
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void Transform(const Matrix4f& matrix);
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