Add new Renderer architecture (far from complete)
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include/Nazara/VulkanRenderer/VkDeviceMemory.hpp
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51
include/Nazara/VulkanRenderer/VkDeviceMemory.hpp
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP
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#define NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/VulkanRenderer/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class DeviceMemory : public DeviceObject<DeviceMemory, VkDeviceMemory, VkMemoryAllocateInfo>
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{
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friend DeviceObject;
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public:
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DeviceMemory();
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DeviceMemory(const DeviceMemory&) = delete;
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DeviceMemory(DeviceMemory&& memory);
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~DeviceMemory() = default;
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using DeviceObject::Create;
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inline bool Create(const DeviceHandle& device, VkDeviceSize size, UInt32 memoryType, const VkAllocationCallbacks* allocator = nullptr);
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inline bool Create(const DeviceHandle& device, VkDeviceSize size, UInt32 typeBits, VkFlags properties, const VkAllocationCallbacks* allocator = nullptr);
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inline void* GetMappedPointer();
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inline bool Map(VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags = 0);
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inline void Unmap();
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DeviceMemory& operator=(const DeviceMemory&) = delete;
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DeviceMemory& operator=(DeviceMemory&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkMemoryAllocateInfo* allocInfo, const VkAllocationCallbacks* allocator, VkDeviceMemory* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkDeviceMemory handle, const VkAllocationCallbacks* allocator);
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void* m_mappedPtr;
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};
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}
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}
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#include <Nazara/VulkanRenderer/VkDeviceMemory.inl>
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#endif // NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP
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