Add new Renderer architecture (far from complete)
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115
include/Nazara/VulkanRenderer/VkQueue.inl
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115
include/Nazara/VulkanRenderer/VkQueue.inl
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VkQueue.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/VulkanRenderer/VkDevice.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline Queue::Queue() :
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Queue(DeviceHandle(), VK_NULL_HANDLE)
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{
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}
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inline Queue::Queue(const DeviceHandle& device, VkQueue queue) :
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m_device(device),
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m_handle(queue),
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m_lastErrorCode(VkResult::VK_SUCCESS)
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{
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}
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inline Queue::Queue(const Queue& queue) :
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m_device(queue.m_device),
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m_handle(queue.m_handle),
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m_lastErrorCode(queue.m_lastErrorCode)
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{
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}
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inline Queue::Queue(Queue&& queue) :
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m_device(queue.m_device),
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m_handle(queue.m_handle),
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m_lastErrorCode(queue.m_lastErrorCode)
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{
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}
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inline const DeviceHandle& Queue::GetDevice() const
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{
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return m_device;
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}
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inline VkResult Queue::GetLastErrorCode() const
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{
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return m_lastErrorCode;
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}
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inline bool Queue::Present(const VkPresentInfoKHR& presentInfo) const
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{
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m_lastErrorCode = m_device->vkQueuePresentKHR(m_handle, &presentInfo);
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if (m_lastErrorCode != VkResult::VK_SUCCESS)
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return false;
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return true;
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}
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inline bool Queue::Present(VkSwapchainKHR swapchain, UInt32 imageIndex, VkSemaphore waitSemaphore) const
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{
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VkPresentInfoKHR presentInfo =
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{
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VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
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nullptr,
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(waitSemaphore) ? 1U : 0U,
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&waitSemaphore,
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1U,
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&swapchain,
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&imageIndex,
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nullptr
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};
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return Present(presentInfo);
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}
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inline bool Queue::Submit(const VkSubmitInfo& submit, VkFence fence) const
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{
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return Submit(1, &submit, fence);
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}
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inline bool Queue::Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence fence) const
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{
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m_lastErrorCode = m_device->vkQueueSubmit(m_handle, submitCount, submits, fence);
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if (m_lastErrorCode != VkResult::VK_SUCCESS)
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return false;
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return true;
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}
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inline bool Queue::WaitIdle() const
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{
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m_lastErrorCode = m_device->vkQueueWaitIdle(m_handle);
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if (m_lastErrorCode != VkResult::VK_SUCCESS)
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return false;
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return true;
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}
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inline Queue& Queue::operator=(Queue&& queue)
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{
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m_device = std::move(queue.m_device);
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m_handle = queue.m_handle;
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m_lastErrorCode = queue.m_lastErrorCode;
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return *this;
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}
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inline Queue::operator VkQueue()
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{
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return m_handle;
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}
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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