Fixed many bugs
Added NzOpenGL::GetEntry Activated preprocessor error if not compiling with a C++11 compliant compiler Cube can now be constructed with a Rect Desactived utility option "threaded window" (bugged) Epured Image interface (No more UpdateFace, use Update with z = the face you are targetting) Fixed compilation errors (Thanks to RafBill) Fixed predefined colors not exported Fixed uplading pixels not aligned by 4 bytes Fixed Thumbs.db files not ignored by git NzImage now supports Filling and Flipping (Horizontally and vertically) NzImage::Get(Const)Pixels now support pixel location NzVector(2/3) can now return floatting distance/length with all types NzVector(2/3/4) can now be constructed by a vector of smaller dimension Premake now set "-std=c++11" build option for GCC Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor Updated new([])/delete([]) in the leaks tracker to the new C++11 signatures
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@@ -33,6 +33,17 @@ depth(vec[5])
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{
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}
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template<typename T>
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NzCube<T>::NzCube(const NzRect<T>& rect) :
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x(rect.x),
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y(rect.y),
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z(0),
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width(rect.width),
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height(rect.height),
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depth(1)
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{
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}
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template<typename T>
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template<typename U>
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NzCube<T>::NzCube(const NzCube<U>& rect) :
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