Fixed many bugs
Added NzOpenGL::GetEntry Activated preprocessor error if not compiling with a C++11 compliant compiler Cube can now be constructed with a Rect Desactived utility option "threaded window" (bugged) Epured Image interface (No more UpdateFace, use Update with z = the face you are targetting) Fixed compilation errors (Thanks to RafBill) Fixed predefined colors not exported Fixed uplading pixels not aligned by 4 bytes Fixed Thumbs.db files not ignored by git NzImage now supports Filling and Flipping (Horizontally and vertically) NzImage::Get(Const)Pixels now support pixel location NzVector(2/3) can now return floatting distance/length with all types NzVector(2/3/4) can now be constructed by a vector of smaller dimension Premake now set "-std=c++11" build option for GCC Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor Updated new([])/delete([]) in the leaks tracker to the new C++11 signatures
This commit is contained in:
@@ -38,6 +38,14 @@ z(vec[2])
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::NzVector3(const NzVector2<T>& vec) :
|
||||
x(vec.x),
|
||||
y(vec.y),
|
||||
z(0)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzVector3<T>::NzVector3(const NzVector3<U>& vec) :
|
||||
@@ -53,7 +61,14 @@ T NzVector3<T>::AbsDotProduct(const NzVector3& vec) const
|
||||
return std::fabs(x * vec.x) + std::fabs(y * vec.y) + std::fabs(z * vec.z);
|
||||
}
|
||||
|
||||
template<> inline int NzVector3<int>::AbsDotProduct(const NzVector3<int>& vec) const
|
||||
template<>
|
||||
inline int NzVector3<int>::AbsDotProduct(const NzVector3<int>& vec) const
|
||||
{
|
||||
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline unsigned int NzVector3<unsigned int>::AbsDotProduct(const NzVector3<unsigned int>& vec) const
|
||||
{
|
||||
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z);
|
||||
}
|
||||
@@ -70,6 +85,12 @@ T NzVector3<T>::Distance(const NzVector3& vec) const
|
||||
return std::sqrt(SquaredDistance(vec));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
float NzVector3<T>::Distancef(const NzVector3& vec) const
|
||||
{
|
||||
return std::sqrt(static_cast<float>(SquaredDistance()));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::DotProduct(const NzVector3& vec) const
|
||||
{
|
||||
@@ -118,18 +139,22 @@ T NzVector3<T>::Length() const
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::Normalize()
|
||||
float NzVector3<T>::Lengthf() const
|
||||
{
|
||||
return std::sqrt(static_cast<float>(SquaredLength()));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector3<T>::Normalize()
|
||||
{
|
||||
T length = Length();
|
||||
|
||||
if (length != 0.f)
|
||||
if (!NzNumberEquals(length, static_cast<T>(0.0)))
|
||||
{
|
||||
x /= length;
|
||||
y /= length;
|
||||
z /= length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
@@ -231,7 +256,7 @@ NzVector3<T> NzVector3<T>::operator*(T scale) const
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator/(const NzVector3& vec) const
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)))
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
@@ -245,7 +270,7 @@ NzVector3<T> NzVector3<T>::operator/(const NzVector3& vec) const
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator/(T scale) const
|
||||
{
|
||||
if (scale == 0.f)
|
||||
if (NzNumberEquals(scale, static_cast<T>(0.0)))
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
@@ -299,7 +324,7 @@ NzVector3<T>& NzVector3<T>::operator*=(T scale)
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator/=(const NzVector3& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)))
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
@@ -317,7 +342,7 @@ NzVector3<T>& NzVector3<T>::operator/=(const NzVector3& vec)
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator/=(T scale)
|
||||
{
|
||||
if (scale == 0.f)
|
||||
if (NzNumberEquals(scale, static_cast<T>(0.0)))
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
@@ -385,7 +410,7 @@ NzVector3<T> operator*(T scale, const NzVector3<T>& vec)
|
||||
template<typename T>
|
||||
NzVector3<T> operator/(T scale, const NzVector3<T>& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)))
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
Reference in New Issue
Block a user