Fixed many bugs

Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
This commit is contained in:
Lynix
2012-06-15 11:03:43 +02:00
parent 0f84f8eda8
commit be0a5d2819
39 changed files with 739 additions and 462 deletions

View File

@@ -51,13 +51,29 @@ w(static_cast<T>(vec.w))
{
}
template<typename T>
NzVector4<T>::NzVector4(const NzVector3<T>& vec, T W) :
x(vec.x),
y(vec.y),
z(vec.z),
w(W)
{
}
template<typename T>
T NzVector4<T>::AbsDotProduct(const NzVector4& vec) const
{
return std::fabs(x * vec.x) + std::fabs(y * vec.y) + std::fabs(z * vec.z) + std::fabs(w * vec.w);
}
template<> inline int NzVector4<int>::AbsDotProduct(const NzVector4<int>& vec) const
template<>
inline int NzVector4<int>::AbsDotProduct(const NzVector4<int>& vec) const
{
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z) + std::labs(w * vec.w);
}
template<>
inline unsigned int NzVector4<unsigned int>::AbsDotProduct(const NzVector4<unsigned int>& vec) const
{
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z) + std::labs(w * vec.w);
}
@@ -103,7 +119,7 @@ void NzVector4<T>::MakeFloor(const NzVector4& vec)
template<typename T>
void NzVector4<T>::Normalize()
{
if (w != 0.f)
if (!NzNumberEquals(w, static_cast<T>(0.0)))
{
x /= w;
y /= w;
@@ -116,7 +132,7 @@ NzString NzVector4<T>::ToString() const
{
NzStringStream ss;
return ss << "Vector4(" << x << ", " << y << ", " << z <<')';
return ss << "Vector4(" << x << ", " << y << ", " << z << ", " << w << ')';
}
template<typename T>
@@ -180,7 +196,7 @@ NzVector4<T> NzVector4<T>::operator+(const NzVector4& vec) const
template<typename T>
NzVector4<T> NzVector4<T>::operator-(const NzVector4& vec) const
{
return NzVector4(x - vec.x, y - vec.y, z - vec.z);
return NzVector4(x - vec.x, y - vec.y, z - vec.z, w - vec.w);
}
template<typename T>
@@ -198,7 +214,7 @@ NzVector4<T> NzVector4<T>::operator*(T scale) const
template<typename T>
NzVector4<T> NzVector4<T>::operator/(const NzVector4& vec) const
{
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)) || NzNumberEquals(vec.w, static_cast<T>(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
@@ -212,7 +228,7 @@ NzVector4<T> NzVector4<T>::operator/(const NzVector4& vec) const
template<typename T>
NzVector4<T> NzVector4<T>::operator/(T scale) const
{
if (scale == 0.f)
if (NzNumberEquals(scale, static_cast<T>(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
@@ -270,7 +286,7 @@ NzVector4<T>& NzVector4<T>::operator*=(T scale)
template<typename T>
NzVector4<T>& NzVector4<T>::operator/=(const NzVector4& vec)
{
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)) || NzNumberEquals(vec.w, static_cast<T>(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
@@ -289,7 +305,7 @@ NzVector4<T>& NzVector4<T>::operator/=(const NzVector4& vec)
template<typename T>
NzVector4<T>& NzVector4<T>::operator/=(T scale)
{
if (scale == 0.f)
if (NzNumberEquals(scale, static_cast<T>(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
@@ -359,7 +375,7 @@ NzVector4<T> operator*(T scale, const NzVector4<T>& vec)
template<typename T>
NzVector4<T> operator/(T scale, const NzVector4<T>& vec)
{
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
if (NzNumberEquals(vec.x, static_cast<T>(0.0)) || NzNumberEquals(vec.y, static_cast<T>(0.0)) || NzNumberEquals(vec.z, static_cast<T>(0.0)) || NzNumberEquals(vec.w, static_cast<T>(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";