Fixed many bugs
Added NzOpenGL::GetEntry Activated preprocessor error if not compiling with a C++11 compliant compiler Cube can now be constructed with a Rect Desactived utility option "threaded window" (bugged) Epured Image interface (No more UpdateFace, use Update with z = the face you are targetting) Fixed compilation errors (Thanks to RafBill) Fixed predefined colors not exported Fixed uplading pixels not aligned by 4 bytes Fixed Thumbs.db files not ignored by git NzImage now supports Filling and Flipping (Horizontally and vertically) NzImage::Get(Const)Pixels now support pixel location NzVector(2/3) can now return floatting distance/length with all types NzVector(2/3/4) can now be constructed by a vector of smaller dimension Premake now set "-std=c++11" build option for GCC Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor Updated new([])/delete([]) in the leaks tracker to the new C++11 signatures
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@@ -65,7 +65,7 @@ void NzThreadImpl::Terminate()
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TerminateThread(m_thread, 0);
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}
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unsigned int _stdcall NzThreadImpl::ThreadProc(void* userdata)
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unsigned int __stdcall NzThreadImpl::ThreadProc(void* userdata)
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{
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NzThread* owner = reinterpret_cast<NzThread*>(userdata);
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NzFunctor* func = owner->m_func;
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@@ -29,7 +29,7 @@ class NzThreadImpl
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void Terminate();
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private:
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static unsigned int _stdcall ThreadProc(void* userdata);
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static unsigned int __stdcall ThreadProc(void* userdata);
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HANDLE m_thread;
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unsigned int m_threadId;
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