From beed59b94c5fcbaaee8f81af69bf73d7037f6c9b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=B4me=20Leclercq?= Date: Fri, 16 Nov 2018 17:42:59 +0100 Subject: [PATCH] Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr --- src/Nazara/Physics2D/RigidBody2D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Physics2D/RigidBody2D.cpp b/src/Nazara/Physics2D/RigidBody2D.cpp index 4abd6505b..97b778089 100644 --- a/src/Nazara/Physics2D/RigidBody2D.cpp +++ b/src/Nazara/Physics2D/RigidBody2D.cpp @@ -156,7 +156,7 @@ namespace Nz if (closestPoint) *closestPoint = closest; - if (minDistance) + if (closestDistance) *closestDistance = minDistance; return true;