Platform/WindowImpl: Fix threaded windows deadlock when using some methods
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@ -369,7 +369,7 @@ namespace Nz
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void WindowImpl::SetPosition(int x, int y)
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void WindowImpl::SetPosition(int x, int y)
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{
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{
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SetWindowPos(m_handle, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
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SetWindowPos(m_handle, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_ASYNCWINDOWPOS);
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}
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}
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void WindowImpl::SetSize(unsigned int width, unsigned int height)
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void WindowImpl::SetSize(unsigned int width, unsigned int height)
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@ -378,15 +378,15 @@ namespace Nz
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RECT rect = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
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RECT rect = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
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AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
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AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
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SetWindowPos(m_handle, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOMOVE | SWP_NOZORDER);
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SetWindowPos(m_handle, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOMOVE | SWP_NOZORDER | SWP_ASYNCWINDOWPOS);
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}
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}
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void WindowImpl::SetStayOnTop(bool stayOnTop)
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void WindowImpl::SetStayOnTop(bool stayOnTop)
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{
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{
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if (stayOnTop)
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if (stayOnTop)
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SetWindowPos(m_handle, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
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SetWindowPos(m_handle, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_ASYNCWINDOWPOS);
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else
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else
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SetWindowPos(m_handle, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
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SetWindowPos(m_handle, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_ASYNCWINDOWPOS);
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}
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}
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void WindowImpl::SetTitle(const String& title)
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void WindowImpl::SetTitle(const String& title)
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