Begin work on RenderPipeline

This commit is contained in:
Lynix
2020-02-25 22:56:08 +01:00
parent 7bbba14ba0
commit c05ea4095a
22 changed files with 284 additions and 173 deletions

View File

@@ -30,21 +30,17 @@
#define NAZARA_GLOBAL_RENDERER_HPP
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/ContextParameters.hpp>
#include <Nazara/Renderer/DebugDrawer.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/Renderer/GlslWriter.hpp>
#include <Nazara/Renderer/OpenGL.hpp>
#include <Nazara/Renderer/RenderBuffer.hpp>
#include <Nazara/Renderer/RenderDeviceInfo.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/RenderDeviceInfo.hpp>
#include <Nazara/Renderer/Renderer.hpp>
#include <Nazara/Renderer/RendererImpl.hpp>
#include <Nazara/Renderer/RenderPipeline.hpp>
#include <Nazara/Renderer/RenderStates.hpp>
#include <Nazara/Renderer/RenderSurface.hpp>
#include <Nazara/Renderer/RenderTarget.hpp>
#include <Nazara/Renderer/RenderTexture.hpp>
#include <Nazara/Renderer/RenderWindow.hpp>
#include <Nazara/Renderer/RenderWindowImpl.hpp>
#include <Nazara/Renderer/RenderWindowParameters.hpp>
@@ -53,7 +49,5 @@
#include <Nazara/Renderer/ShaderBuilder.hpp>
#include <Nazara/Renderer/ShaderWriter.hpp>
#include <Nazara/Renderer/Texture.hpp>
#include <Nazara/Renderer/UberShader.hpp>
#include <Nazara/Renderer/UberShaderPreprocessor.hpp>
#endif // NAZARA_GLOBAL_RENDERER_HPP