Happy thousandth commit Nazara

Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
This commit is contained in:
Lynix
2014-01-12 20:16:21 +01:00
parent 9389e1ea05
commit c096756dab
515 changed files with 546 additions and 545 deletions

View File

@@ -1,4 +1,4 @@
// Copyright (C) 2013 Jérôme Leclercq
// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@@ -1012,7 +1012,7 @@ bool NzOpenGL::Initialize()
}
catch (const std::exception& e)
{
NazaraWarning("Failed to load GL_ARB_draw_instanced: " + NzString(e.what()));
NazaraWarning("Failed to load Draw Instanced: " + NzString(e.what()));
}
}
@@ -1107,7 +1107,7 @@ bool NzOpenGL::Initialize()
}
catch (const std::exception& e)
{
NazaraWarning("Failed to load GL_ARB_instanced_arrays: " + NzString(e.what()));
NazaraWarning("Failed to load Instanced Array: " + NzString(e.what()));
}
}
@@ -1236,7 +1236,7 @@ bool NzOpenGL::Initialize()
s_rendererName = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
s_vendorName = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
///FIXME: Utiliser le contexte de chargement comme référence ? (Vérifier mode debug)
// On initialise les vrais contextes OpenGL
if (!NzContext::Initialize())
{
NazaraError("Failed to initialize contexts");
@@ -1393,7 +1393,6 @@ void NzOpenGL::SetViewport(const NzRecti& viewport)
bool NzOpenGL::TranslateFormat(nzPixelFormat pixelFormat, Format* format, FormatType type)
{
///FIXME: Vérifier certains dataType
switch (pixelFormat)
{
case nzPixelFormat_BGR8:
@@ -1456,7 +1455,7 @@ bool NzOpenGL::TranslateFormat(nzPixelFormat pixelFormat, Format* format, Format
case nzPixelFormat_R16F:
format->dataFormat = GL_RED;
format->dataType = GL_HALF_FLOAT; ///FIXME: Correct ?
format->dataType = GL_HALF_FLOAT;
format->internalFormat = GL_R16F;
return true;
@@ -1516,7 +1515,7 @@ bool NzOpenGL::TranslateFormat(nzPixelFormat pixelFormat, Format* format, Format
case nzPixelFormat_RG16F:
format->dataFormat = GL_RG;
format->dataType = GL_HALF_FLOAT; ///FIXME: Correct ?
format->dataType = GL_HALF_FLOAT;
format->internalFormat = GL_RG16F;
return true;
@@ -1564,7 +1563,7 @@ bool NzOpenGL::TranslateFormat(nzPixelFormat pixelFormat, Format* format, Format
case nzPixelFormat_RGB16F:
format->dataFormat = GL_RGB;
format->dataType = GL_HALF_FLOAT; ///FIXME: Correct ?
format->dataType = GL_HALF_FLOAT;
format->internalFormat = GL_RGB16F;
return true;
@@ -1612,7 +1611,7 @@ bool NzOpenGL::TranslateFormat(nzPixelFormat pixelFormat, Format* format, Format
case nzPixelFormat_RGBA16F:
format->dataFormat = GL_RGBA;
format->dataType = GL_HALF_FLOAT; ///FIXME: Correct ?
format->dataType = GL_HALF_FLOAT;
format->internalFormat = GL_RGBA16F;
return true;