Removed ShaderUniform_[EyePosition|SceneAmbient]
Former-commit-id: 89dedaf78d86def598531f472a1a6ecd56fe8371
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@@ -39,7 +39,11 @@ class NAZARA_API NzDeferredPhongLightingPass : public NzDeferredRenderPass
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NzStaticMesh* m_coneMesh;
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NzStaticMesh* m_sphereMesh;
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bool m_lightMeshesDrawing;
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int m_directionalLightShaderEyePositionLocation;
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int m_directionalLightShaderSceneAmbientLocation;
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int m_pointSpotLightShaderDiscardLocation;
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int m_pointSpotLightShaderEyePositionLocation;
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int m_pointSpotLightShaderSceneAmbientLocation;
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};
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#endif // NAZARA_DEFERREDPHONGLIGHTINGPASS_HPP
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