Removed ShaderUniform_[EyePosition|SceneAmbient]

Former-commit-id: 89dedaf78d86def598531f472a1a6ecd56fe8371
This commit is contained in:
Lynix
2015-01-19 00:15:01 +01:00
parent f518311223
commit c18fc4cb14
10 changed files with 63 additions and 23 deletions

View File

@@ -187,8 +187,6 @@ enum nzSamplerWrap
enum nzShaderUniform
{
///FIXME: Virer EyePosition et SceneAmbient de l'énumération (ils n'ont rien à faire dans le module de rendu)
nzShaderUniform_EyePosition,
nzShaderUniform_InvProjMatrix,
nzShaderUniform_InvTargetSize,
nzShaderUniform_InvViewMatrix,
@@ -197,7 +195,6 @@ enum nzShaderUniform
nzShaderUniform_InvWorldViewMatrix,
nzShaderUniform_InvWorldViewProjMatrix,
nzShaderUniform_ProjMatrix,
nzShaderUniform_SceneAmbient,
nzShaderUniform_TargetSize,
nzShaderUniform_ViewMatrix,
nzShaderUniform_ViewProjMatrix,