Remove useless inline

This commit is contained in:
Lynix
2020-03-05 22:35:00 +01:00
parent 2b3241f354
commit c1a01c4183
2 changed files with 18 additions and 18 deletions

View File

@@ -19,23 +19,23 @@ namespace Nz
class DeviceObject
{
public:
inline DeviceObject();
DeviceObject();
DeviceObject(const DeviceObject&) = delete;
inline DeviceObject(DeviceObject&& object);
inline ~DeviceObject();
DeviceObject(DeviceObject&& object);
~DeviceObject();
inline bool Create(DeviceHandle device, const CreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
inline void Destroy();
bool Create(DeviceHandle device, const CreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
void Destroy();
inline bool IsValid() const;
bool IsValid() const;
inline const DeviceHandle& GetDevice() const;
inline VkResult GetLastErrorCode() const;
const DeviceHandle& GetDevice() const;
VkResult GetLastErrorCode() const;
DeviceObject& operator=(const DeviceObject&) = delete;
DeviceObject& operator=(DeviceObject&&) = delete;
inline operator VkType() const;
operator VkType() const;
protected:
DeviceHandle m_device;