Add initial ECS support

This commit is contained in:
Jérôme Leclercq
2021-06-20 13:33:10 +02:00
parent 6f87a01fb2
commit c1a9a22177
17 changed files with 423 additions and 0 deletions

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// Copyright (C) 2021 Jérôme Leclercq
// This file is part of the "Nazara Engine - Physics 3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RIGIDBODYCOMPONENT_HPP
#define NAZARA_RIGIDBODYCOMPONENT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Physics3D/RigidBody3D.hpp>
namespace Nz
{
class NAZARA_PHYSICS3D_API RigidBody3DComponent : public RigidBody3D
{
public:
using RigidBody3D::RigidBody3D;
RigidBody3DComponent(const RigidBody3DComponent&) = default;
RigidBody3DComponent(RigidBody3DComponent&&) noexcept = default;
~RigidBody3DComponent() = default;
RigidBody3DComponent& operator=(const RigidBody3DComponent&) = default;
RigidBody3DComponent& operator=(RigidBody3DComponent&&) noexcept = default;
};
}
#include <Nazara/Physics3D/Components/RigidBody3DComponent.inl>
#endif

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// Copyright (C) 2021 Jérôme Leclercq
// This file is part of the "Nazara Engine - Physics 3D module"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <Nazara/Physics3D/Components/RigidBody3DComponent.hpp>
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
{
}
#include <Nazara/Physics3D/DebugOff.hpp>