Forced Backgrounds fragments depth to maximum (1)
Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
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@@ -240,6 +240,7 @@ enum nzShaderUniform
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nzShaderUniform_ProjMatrix,
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nzShaderUniform_SceneAmbient,
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nzShaderUniform_TargetSize,
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nzShaderUniform_VertexDepth,
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nzShaderUniform_ViewMatrix,
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nzShaderUniform_ViewProjMatrix,
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nzShaderUniform_WorldMatrix,
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