Added MemoryPool class
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_MEMORYPOOL_HPP
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#define NAZARA_MEMORYPOOL_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <memory>
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template<unsigned int typeSize, unsigned int count = 1000, bool canGrow = true>
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class NzMemoryPool
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{
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public:
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NzMemoryPool();
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~NzMemoryPool() = default;
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template<typename T> T* Allocate();
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void* Allocate(unsigned int size);
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void Free(void* ptr);
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private:
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NzMemoryPool(NzMemoryPool* pool);
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std::unique_ptr<void*[]> m_freeList;
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std::unique_ptr<nzUInt8[]> m_pool;
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std::unique_ptr<NzMemoryPool> m_next;
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NzMemoryPool* m_previous;
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unsigned int m_freeCount;
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};
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#include <Nazara/Core/MemoryPool.inl>
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#endif // NAZARA_MEMORYPOOL_HPP
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@ -0,0 +1,87 @@
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <new>
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#include <Nazara/Core/Debug.hpp>
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template<unsigned int typeSize, unsigned int count, bool canGrow>
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NzMemoryPool<typeSize, count, canGrow>::NzMemoryPool() :
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m_previous(nullptr),
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m_freeCount(count)
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{
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m_pool.reset(new nzUInt8[typeSize * count]);
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m_freeList.reset(new void*[count]);
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// Remplissage de la free list
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for (unsigned int i = 0; i < count; ++i)
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m_freeList[i] = &m_pool[typeSize * (count-i-1)];
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}
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template<unsigned int typeSize, unsigned int count, bool canGrow>
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NzMemoryPool<typeSize, count, canGrow>::NzMemoryPool(NzMemoryPool* pool) :
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NzMemoryPool()
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{
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m_previous = pool;
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}
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template<unsigned int typeSize, unsigned int count, bool canGrow>
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template<typename T>
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T* NzMemoryPool<typeSize, count, canGrow>::Allocate()
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{
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static_assert(sizeof(T) <= typeSize, "This type is too large for this memory pool");
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return static_cast<T*>(Allocate(sizeof(T)));
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}
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template<unsigned int typeSize, unsigned int count, bool canGrow>
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void* NzMemoryPool<typeSize, count, canGrow>::Allocate(unsigned int size)
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{
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if (size > typeSize)
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{
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throw std::bad_alloc();
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return nullptr;
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}
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if (m_freeCount > 0)
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return m_freeList[--m_freeCount];
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else if (canGrow)
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{
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if (!m_next)
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m_next.reset(new NzMemoryPool(this));
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return m_next->Allocate(size);
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}
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throw std::bad_alloc();
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return nullptr;
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}
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template<unsigned int typeSize, unsigned int count, bool canGrow>
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void NzMemoryPool<typeSize, count, canGrow>::Free(void* ptr)
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{
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if (ptr)
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{
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// Le pointer nous appartient-il ?
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if (ptr >= m_pool.get() && ptr < m_pool.get() + typeSize*count)
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{
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m_freeList[m_freeCount++] = ptr;
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// Si nous somme vide et l'extension d'un autre pool, on se suicide
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if (m_freeCount == count && m_previous && !m_next)
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{
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m_previous->m_next.release();
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delete this; // Suicide
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}
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}
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else
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{
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if (m_next)
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m_next->Free(ptr);
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else
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throw std::runtime_error("Pointer does not belong to memory pool");
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}
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}
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}
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#include <Nazara/Core/DebugOff.hpp>
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