Math: Added Vector[2|3|4](u)i64 typedefs
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@@ -106,7 +106,9 @@ namespace Nz
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using Vector4i = Vector4<int>;
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using Vector4ui = Vector4<unsigned int>;
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using Vector4i32 = Vector4<Int32>;
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using Vector4i64 = Vector4<Int64>;
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using Vector4ui32 = Vector4<UInt32>;
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using Vector4ui64 = Vector4<UInt64>;
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template<typename T> bool Serialize(SerializationContext& context, const Vector4<T>& vector, TypeTag<Vector4<T>>);
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template<typename T> bool Unserialize(SerializationContext& context, Vector4<T>* vector, TypeTag<Vector4<T>>);
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