Various little fixes (#118)
* Add missing override qualifier * Mostly shadowing, virtual destructor and other little things
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committed by
Jérôme Leclercq
parent
ee9712fdcd
commit
c2e4ccaf72
@@ -20,8 +20,8 @@ namespace Nz
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DeferredForwardPass();
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virtual ~DeferredForwardPass();
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void Initialize(DeferredRenderTechnique* technique);
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bool Process(const SceneData& sceneData, unsigned int workTexture, unsigned int sceneTexture) const;
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void Initialize(DeferredRenderTechnique* technique) override;
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bool Process(const SceneData& sceneData, unsigned int workTexture, unsigned int sceneTexture) const override;
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protected:
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const ForwardRenderTechnique* m_forwardTechnique;
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