Graphics/SpriteLibrary: Fix missing initialization/uninitialization (fixes crash at exit)
Former-commit-id: c7bbd781d163a8456f1fadd0f71451adc5a1bd1a
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@@ -51,5 +51,21 @@ namespace Nz
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightBottom);
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}
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bool Sprite::Initialize()
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{
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if (!SpriteLibrary::Initialize())
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{
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NazaraError("Failed to initialise library");
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return false;
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}
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return true;
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}
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void Sprite::Uninitialize()
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{
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SpriteLibrary::Uninitialize();
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}
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SpriteLibrary::LibraryMap Sprite::s_library;
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}
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