Graphics/SpriteLibrary: Fix missing initialization/uninitialization (fixes crash at exit)

Former-commit-id: c7bbd781d163a8456f1fadd0f71451adc5a1bd1a
This commit is contained in:
Lynix
2016-01-19 12:14:07 +01:00
parent 9ae27d990c
commit c359c6925e
3 changed files with 30 additions and 0 deletions

View File

@@ -51,5 +51,21 @@ namespace Nz
*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightBottom);
}
bool Sprite::Initialize()
{
if (!SpriteLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
return true;
}
void Sprite::Uninitialize()
{
SpriteLibrary::Uninitialize();
}
SpriteLibrary::LibraryMap Sprite::s_library;
}