Merge branch 'master' into vulkan

Former-commit-id: c8f084d159de392aaa6c11354667fe777057a631 [formerly 3ce2308741fdfea19b6564d5ed4bb9e1e36b87cf]
Former-commit-id: 43e39f71cd5ae1fd28f02308956361c2a7580e9d
This commit is contained in:
Lynix 2016-06-03 12:45:28 +02:00
commit c45cb6bb12
5 changed files with 6 additions and 4 deletions

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@ -156,7 +156,7 @@ namespace Nz
case PixelFormatType_DXT1: case PixelFormatType_DXT1:
case PixelFormatType_DXT3: case PixelFormatType_DXT3:
case PixelFormatType_DXT5: case PixelFormatType_DXT5:
return (((width + 3) / 4) * ((height + 3) / 4) * (format == PixelFormatType_DXT1) ? 8 : 16) * depth; return (((width + 3) / 4) * ((height + 3) / 4) * ((format == PixelFormatType_DXT1) ? 8 : 16)) * depth;
default: default:
NazaraError("Unsupported format"); NazaraError("Unsupported format");

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@ -94,6 +94,7 @@ float VectorToDepthValue(vec3 vec, float zNear, float zFar)
return (normZ + 1.0) * 0.5; return (normZ + 1.0) * 0.5;
} }
#if SHADOW_MAPPING
float CalculateDirectionalShadowFactor(int lightIndex) float CalculateDirectionalShadowFactor(int lightIndex)
{ {
vec4 lightSpacePos = vLightSpacePos[lightIndex]; vec4 lightSpacePos = vLightSpacePos[lightIndex];
@ -119,6 +120,7 @@ float CalculateSpotShadowFactor(int lightIndex)
return visibility; return visibility;
} }
#endif
void main() void main()
{ {

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