Add JoltPhysics3D for a performance test
This commit is contained in:
committed by
Jérôme Leclercq
parent
bd4c2d6ee7
commit
c5ac142888
25
include/Nazara/JoltPhysics3D/JoltRigidBody3D.inl
Normal file
25
include/Nazara/JoltPhysics3D/JoltRigidBody3D.inl
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
|
||||
// This file is part of the "Nazara Engine - JoltPhysics3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/JoltPhysics3D/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline void JoltRigidBody3D::DisableSleeping()
|
||||
{
|
||||
return EnableSleeping(false);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<JoltCollider3D>& JoltRigidBody3D::GetGeom() const
|
||||
{
|
||||
return m_geom;
|
||||
}
|
||||
|
||||
inline JoltPhysWorld3D* JoltRigidBody3D::GetWorld() const
|
||||
{
|
||||
return m_world;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/JoltPhysics3D/DebugOff.hpp>
|
||||
Reference in New Issue
Block a user