Renderer/RenderTarget: Add size method and signal

This commit is contained in:
Jérôme Leclercq
2021-07-10 11:49:35 +02:00
parent 9854ebe950
commit c6611fcb9f
12 changed files with 62 additions and 108 deletions

View File

@@ -29,6 +29,8 @@ namespace Nz
if (m_size != size)
{
invalidateFramebuffer = true;
OnRenderTargetSizeChange(this, size);
m_size = size;
}
@@ -115,6 +117,11 @@ namespace Nz
return *m_renderPass;
}
const Vector2ui& OpenGLRenderWindow::GetSize() const
{
return m_size;
}
void OpenGLRenderWindow::Present()
{
m_context->SwapBuffers();