(Entity) Added non-template version of components handling

Former-commit-id: 0f9795a0b130e6e5ebb26782459d79bde1b0efa1
This commit is contained in:
Lynix
2015-03-01 13:42:17 +01:00
parent 7c73407fa4
commit c71c050831
2 changed files with 47 additions and 37 deletions

View File

@@ -17,26 +17,42 @@ namespace Ndk
{
}
template<typename ComponentType, typename... Args>
ComponentType& Entity::AddComponent(Args&&... args)
inline BaseComponent& Entity::AddComponent(std::unique_ptr<BaseComponent>&& component)
{
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
NazaraAssert(component, "Component must be valid");
nzUInt32 componentId = component->GetId();
// Nous supprimons l'ancien component, s'il existe
RemoveComponent<ComponentType>();
// Récupération de l'identification du component, qui va nous servir d'indice
nzUInt32 componentId = ComponentType::ComponentId;
RemoveComponent(componentId);
// Nous nous assurons que le vecteur de component est suffisamment grand pour contenir le nouveau component
if (m_components.size() <= componentId)
m_components.resize(componentId + 1);
// Affectation et retour du component
m_components[componentId] = std::move(component);
return *m_components[componentId].get();
}
template<typename ComponentType, typename... Args>
ComponentType& Entity::AddComponent(Args&&... args)
{
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
// Allocation et affectation du component
std::unique_ptr<ComponentType> ptr(new ComponentType(std::forward(args)...));
ComponentType* component = ptr.get();
return static_cast<ComponentType&>(AddComponent(std::move(ptr)));
}
m_components[componentId] = std::move(ptr);
inline BaseComponent& Entity::GetComponent(nzUInt32 componentId)
{
if (!HasComponent(componentId))
throw std::runtime_error("Tried to get a non-present component");
BaseComponent* component = m_components[componentId].get();
NazaraAssert(component, "Invalid component pointer");
return *component;
}
@@ -47,28 +63,8 @@ namespace Ndk
///DOC: Lance une exception si le component n'est pas présent
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
if (!HasComponent<ComponentType>())
throw std::runtime_error("Tried to get a non-present component");
BaseComponent* component = m_components[ComponentType::ComponentId].get();
NazaraAssert(component, "Invalid component pointer");
return *static_cast<ComponentType*>(component);
}
template<typename ComponentType>
const ComponentType& Entity::GetComponent() const
{
///DOC: Lance une exception si le component n'est pas présent
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
if (!HasComponent<ComponentType>())
throw std::runtime_error("Tried to get a non-present component");
BaseComponent* component = m_components[ComponentType::ComponentId].get();
NazaraAssert(component, "Invalid component pointer");
return *static_cast<ComponentType*>(component);
nzUInt32 componentId = GetComponentId<ComponentType>();
return static_cast<ComponentType&>(GetComponent(componentId));
}
inline Entity::Id Entity::GetId() const
@@ -81,13 +77,18 @@ namespace Ndk
return m_world;
}
inline bool Entity::HasComponent(nzUInt32 componentId) const
{
return m_components.size() > componentId && m_components[componentId];
}
template<typename ComponentType>
bool Entity::HasComponent() const
{
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
nzUInt32 componentId = ComponentType::ComponentId;
return m_components.size() > componentId && m_components[componentId];
nzUInt32 componentId = GetComponentId<ComponentType>();
return HasComponent(componentId);
}
inline void Entity::RemoveAllComponent()
@@ -95,13 +96,19 @@ namespace Ndk
m_components.clear();
}
inline void Entity::RemoveComponent(nzUInt32 componentId)
{
if (HasComponent(componentId))
m_components[componentId].reset();
}
template<typename ComponentType>
void Entity::RemoveComponent()
{
static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
if (HasComponent<ComponentType>())
m_components[ComponentType::ComponentId].reset();
nzUInt32 componentId = GetComponentId<ComponentType>();
RemoveComponent(componentId);
}
inline void Entity::RegisterHandle(EntityHandle* handle)