diff --git a/include/Nazara/Utility/MaterialData.hpp b/include/Nazara/Utility/MaterialData.hpp index 6f77d2605..f5dd90aaa 100644 --- a/include/Nazara/Utility/MaterialData.hpp +++ b/include/Nazara/Utility/MaterialData.hpp @@ -13,6 +13,7 @@ namespace Nz { static constexpr const char* AlphaTest = "MatAlphaTest"; static constexpr const char* AlphaTexturePath = "MatAlphaTexturePath"; + static constexpr const char* AlphaWrap = "MatAlphaWrap"; static constexpr const char* AlphaThreshold = "MatAlphaThreshold"; static constexpr const char* AmbientColor = "MatAmbientColor"; static constexpr const char* BackFaceStencilCompare = "MatBackFaceStencilCompare"; @@ -40,15 +41,22 @@ namespace Nz static constexpr const char* DiffuseAnisotropyLevel = "MatDiffuseAnisotropyLevel"; static constexpr const char* DiffuseFilter = "MatDiffuseFilter"; static constexpr const char* EmissiveTexturePath = "MatEmissiveTexturePath"; + static constexpr const char* EmissiveWrap = "MatEmissiveWrap"; static constexpr const char* FaceCulling = "MatFaceCulling"; static constexpr const char* FaceFilling = "MatFaceFilling"; static constexpr const char* FilePath = "MatFilePath"; static constexpr const char* HeightTexturePath = "MatHeightTexturePath"; + static constexpr const char* HeightWrap = "MatHeightWrap"; static constexpr const char* Lighting = "MatLighting"; static constexpr const char* LineWidth = "MatLineWidth"; + static constexpr const char* MetallicTexturePath = "MatMetallicTexturePath"; + static constexpr const char* MetallicWrap = "MatMetallicWrap"; static constexpr const char* Name = "MatName"; static constexpr const char* NormalTexturePath = "MatNormalTexturePath"; + static constexpr const char* NormalWrap = "MatNormalTextureWrap"; static constexpr const char* PointSize = "MatPointSize"; + static constexpr const char* RoughnessTexturePath = "MatRoughnessTexturePath"; + static constexpr const char* RoughnessWrap = "MatRoughnessWrap"; static constexpr const char* ScissorTest = "MatScissorTest"; static constexpr const char* Shininess = "MatShininess"; static constexpr const char* SpecularAnisotropyLevel = "MatSpecularAnisotropyLevel"; diff --git a/plugins/Assimp/Plugin.cpp b/plugins/Assimp/Plugin.cpp index 16b7e3981..6c2d76db3 100644 --- a/plugins/Assimp/Plugin.cpp +++ b/plugins/Assimp/Plugin.cpp @@ -430,14 +430,17 @@ std::shared_ptr LoadMesh(Stream& stream, const MeshParams& parameters) ConvertColor(AI_MATKEY_COLOR_SPECULAR, MaterialData::SpecularColor); - ConvertTexture(aiTextureType_EMISSIVE, MaterialData::EmissiveTexturePath); - ConvertTexture(aiTextureType_HEIGHT, MaterialData::HeightTexturePath); - ConvertTexture(aiTextureType_NORMALS, MaterialData::NormalTexturePath); - ConvertTexture(aiTextureType_OPACITY, MaterialData::AlphaTexturePath); - ConvertTexture(aiTextureType_SPECULAR, MaterialData::SpecularTexturePath, MaterialData::SpecularWrap); if (!ConvertTexture(aiTextureType_BASE_COLOR, MaterialData::BaseColorTexturePath, MaterialData::BaseColorWrap)) ConvertTexture(aiTextureType_DIFFUSE, MaterialData::BaseColorTexturePath, MaterialData::BaseColorWrap); + ConvertTexture(aiTextureType_DIFFUSE_ROUGHNESS, MaterialData::RoughnessTexturePath, MaterialData::RoughnessWrap); + ConvertTexture(aiTextureType_EMISSIVE, MaterialData::EmissiveTexturePath, MaterialData::EmissiveWrap); + ConvertTexture(aiTextureType_HEIGHT, MaterialData::HeightTexturePath, MaterialData::HeightWrap); + ConvertTexture(aiTextureType_METALNESS, MaterialData::MetallicTexturePath, MaterialData::MetallicWrap); + ConvertTexture(aiTextureType_NORMALS, MaterialData::NormalTexturePath, MaterialData::NormalWrap); + ConvertTexture(aiTextureType_OPACITY, MaterialData::AlphaTexturePath, MaterialData::AlphaWrap); + ConvertTexture(aiTextureType_SPECULAR, MaterialData::SpecularTexturePath, MaterialData::SpecularWrap); + aiString name; if (aiGetMaterialString(aiMat, AI_MATKEY_NAME, &name) == aiReturn_SUCCESS) matData.SetParameter(MaterialData::Name, std::string(name.data, name.length));