Core/Thread: Make use of SetThreadDescription if possible (win32)
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@@ -215,6 +215,7 @@ Nazara Engine:
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- Added EmptyStream class, useful to measure how many bytes some writing operations will take
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- SegmentCollider2D: Add support for neighbors (aka "ghost vertices"), allowing to prevent seams collisions
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- ⚠ OBJLoader flips UV by default, fixing a lot of models UV
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- On Windows, Thread::Set(Current)Name now uses `SetThreadDescription` Win32 function if possible instead of triggering a debugger exception. MinGW builds will use this if available too.
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Nazara Development Kit:
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- Added ImageWidget (#139)
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