Added non-constant access to vertex buffer
Former-commit-id: c0fea611caf6fb48bd0b2ed56897c173f7acad41
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@@ -31,6 +31,7 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
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unsigned int GetFrameCount() const;
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const NzIndexBuffer* GetIndexBuffer() const override;
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void GetVertex(unsigned int frameIndex, unsigned int vertexIndex, NzMeshVertex* dest) const;
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NzVertexBuffer* GetVertexBuffer() override;
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const NzVertexBuffer* GetVertexBuffer() const override;
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void Interpolate(const NzAnimation* animation, unsigned int frameA, unsigned int frameB, float interpolation) const;
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