Renderer/ShaderBinder: Make Update take a pointer and size
This commit is contained in:
@@ -28,7 +28,7 @@ namespace Nz
|
||||
inline std::size_t GetPoolIndex() const;
|
||||
inline const VulkanRenderPipelineLayout& GetOwner() const;
|
||||
|
||||
void Update(std::initializer_list<Binding> bindings) override;
|
||||
void Update(const Binding* bindings, std::size_t bindingCount) override;
|
||||
|
||||
VulkanShaderBinding& operator=(const VulkanShaderBinding&) = delete;
|
||||
VulkanShaderBinding& operator=(VulkanShaderBinding&&) = delete;
|
||||
|
||||
Reference in New Issue
Block a user