Graphics/Material: Add SaveToParameters
Former-commit-id: 87b9ca6e0f5f391f45edf6106efbd550dd52ac53 [formerly 91ba614d69d3a2e9762da0e059ee96985c891749] Former-commit-id: e049a9db776f407e2cd7635bfb1825d809223c77
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@@ -120,6 +120,8 @@ namespace Nz
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void Reset();
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void SaveToParameters(ParameterList* matData);
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inline bool SetAlphaMap(const String& textureName);
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inline void SetAlphaMap(TextureRef alphaMap);
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inline void SetAlphaThreshold(float alphaThreshold);
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