Big Graphics update

Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull


Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
This commit is contained in:
Lynix
2013-08-21 20:05:33 +02:00
parent 09e3027129
commit c8414a39d8
39 changed files with 1772 additions and 556 deletions

View File

@@ -13,6 +13,7 @@
class NzDrawable;
class NzLight;
class NzModel;
class NzSprite;
class NAZARA_API NzAbstractRenderQueue : NzNonCopyable
{
@@ -23,6 +24,7 @@ class NAZARA_API NzAbstractRenderQueue : NzNonCopyable
virtual void AddDrawable(const NzDrawable* drawable) = 0;
virtual void AddLight(const NzLight* light) = 0;
virtual void AddModel(const NzModel* model) = 0;
virtual void AddSprite(const NzSprite* sprite) = 0;
virtual void Clear(bool fully) = 0;
};