Big Graphics update
Separated LightManager Added Sprite class Added View class Camera is no longer a SceneNode Fixed Material not invalidating programs Renamed CameraPosition uniform to EyePosition Renamed VisibilityTest to FrustumCull Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
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@@ -28,10 +28,10 @@ enum nzLightType
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enum nzSceneNodeType
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{
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nzSceneNodeType_Camera, // NzCamera
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nzSceneNodeType_Light, // NzLight
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nzSceneNodeType_Model, // NzModel
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nzSceneNodeType_Root, // NzSceneRoot
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nzSceneNodeType_Sprite, // NzSprite
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nzSceneNodeType_User,
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nzSceneNodeType_Max = nzSceneNodeType_User
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