Big Graphics update
Separated LightManager Added Sprite class Added View class Camera is no longer a SceneNode Fixed Material not invalidating programs Renamed CameraPosition uniform to EyePosition Renamed VisibilityTest to FrustumCull Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
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@@ -1,4 +1,4 @@
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// This file was automatically generated on 13 Mar 2013 at 23:20:31
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// This file was automatically generated on 21 Aug 2013 at 19:43:23
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/*
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Nazara Engine - Renderer module
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@@ -38,12 +38,14 @@
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#include <Nazara/Renderer/OcclusionQuery.hpp>
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderStates.hpp>
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#include <Nazara/Renderer/RenderTarget.hpp>
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#include <Nazara/Renderer/RenderTargetParameters.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
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#include <Nazara/Renderer/RenderWindow.hpp>
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#include <Nazara/Renderer/ShaderProgram.hpp>
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#include <Nazara/Renderer/ShaderProgramManager.hpp>
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#include <Nazara/Renderer/ShaderProgramManagerParams.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Renderer/TextureSampler.hpp>
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