Documentation for module 'NDK'

Former-commit-id: 7d8a51d8ad14bfb16a76b8d77c92c776bfb694ab [formerly 1dac8450f2eddf175b3eb2b6675621ea0b2a0df7] [formerly bb4300770d267df0eed5c509ec748c6866f36376 [formerly d15a100319ffc8805c7f93c9bcd936e204dad40b]]
Former-commit-id: 83a4715ed2a3220b7ef4718401d50ce584d275fc [formerly a941a150d510a51daed4322723795d90b6d56724]
Former-commit-id: f46308abb0bc577d73447f6a574ec091a50a9cca
This commit is contained in:
Gawaboumga
2016-08-21 13:48:52 +02:00
parent 2e29e1995f
commit c8c19f5845
75 changed files with 3374 additions and 112 deletions

View File

@@ -7,6 +7,18 @@
namespace Ndk
{
/*!
* \ingroup NDK
* \class Ndk::System<SystemType>
* \brief NDK class that represents a system which interacts on a world
*
* \remark This class is meant to be derived as CRTP: "System<Subtype>"
*/
/*!
* \brief Constructs a System object by default
*/
template<typename SystemType>
System<SystemType>::System() :
BaseSystem(GetSystemIndex<SystemType>())
@@ -16,15 +28,26 @@ namespace Ndk
template<typename SystemType>
System<SystemType>::~System() = default;
/*!
* \brief Clones the system
* \return The clone newly created
*
* \remark The system to clone should be trivially copy constructible
*/
template<typename SystemType>
BaseSystem* System<SystemType>::Clone() const
std::unique_ptr<BaseSystem> System<SystemType>::Clone() const
{
///FIXME: Pas encore supporté par GCC (4.9.2)
///FIXME: Not fully supported in GCC (4.9.2)
//static_assert(std::is_trivially_copy_constructible<SystemType>::value, "SystemType should be copy-constructible");
return new SystemType(static_cast<const SystemType&>(*this));
return std::make_unique<SystemType>(static_cast<const SystemType&>(*this));
}
/*!
* \brief Registers the system by assigning it an index
*/
template<typename SystemType>
SystemIndex System<SystemType>::RegisterSystem()
{