Documentation for module 'NDK'
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41
tests/SDK/NDK/EntityList.cpp
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41
tests/SDK/NDK/EntityList.cpp
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#include <NDK/EntityList.hpp>
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#include <NDK/World.hpp>
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#include <Catch/catch.hpp>
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SCENARIO("EntityList", "[NDK][ENTITYLIST]")
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{
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GIVEN("A world & a set of entities")
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{
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Ndk::World world;
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const Ndk::EntityHandle& entity = world.CreateEntity();
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Ndk::EntityList entityList;
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entityList.Insert(entity);
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WHEN("We ask if entity is in there")
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{
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THEN("These results are expected")
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{
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REQUIRE(entityList.Has(entity->GetId()));
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const Ndk::EntityHandle& entity = world.CreateEntity();
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REQUIRE(!entityList.Has(entity->GetId()));
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}
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}
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WHEN("We remove then insert")
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{
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entityList.Remove(*entityList.begin());
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THEN("Set should be empty")
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{
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REQUIRE(entityList.empty());
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}
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entityList.Insert(entity);
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THEN("With one element")
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{
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REQUIRE(!entityList.empty());
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}
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}
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}
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}
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