Sdk/RenderSystem: Allow to change render technique
Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
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@@ -120,7 +120,7 @@ namespace Nz
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for (unsigned int i = 0; i < 3; ++i)
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m_GBuffer[i] = Texture::New();
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try
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{
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ErrorFlags errFlags(ErrorFlag_ThrowException);
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@@ -204,6 +204,11 @@ namespace Nz
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DeferredRenderTechnique::~DeferredRenderTechnique() = default;
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void DeferredRenderTechnique::Clear(const SceneData& sceneData) const
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{
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NazaraUnused(sceneData);
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}
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bool DeferredRenderTechnique::Draw(const SceneData& sceneData) const
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{
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NazaraAssert(sceneData.viewer, "Invalid viewer");
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