From c94048d8c36c12a9178ca9f7336e7851677fc72a Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 29 Aug 2016 13:32:16 +0200 Subject: [PATCH] Example/Tut01: Improve background color Former-commit-id: b761ac19ba3e57a1f55ce96fdaaa95e9f66fc63d [formerly dc635e12aa832e18dd621701d06f23aa4765cb4e] [formerly 7a7fb9b66042870253374cbc9b3d4496f62ff113 [formerly e11cb226ea4a699bd5003c00e94ee4151b6b1969]] Former-commit-id: 0ec2ee1954521daed6fa31100243f3f916c1d9ab [formerly cb397680ca3bd67b83ef7b67c313ac0d5eeede65] Former-commit-id: d71b4e6262d53715d13b75db82e52c542aace323 --- examples/Tut01/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/Tut01/main.cpp b/examples/Tut01/main.cpp index 9c33f6859..b5e07074d 100644 --- a/examples/Tut01/main.cpp +++ b/examples/Tut01/main.cpp @@ -19,7 +19,7 @@ int main(int argc, char* argv[]) Ndk::World& world = application.AddWorld(); world.GetSystem().SetGlobalUp(Nz::Vector3f::Down()); - world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(192, 100, 100))); + world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(117, 122, 214))); Ndk::EntityHandle viewEntity = world.CreateEntity();