Sdk/BaseWidget: Add visibility control
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@@ -48,7 +48,7 @@ namespace Ndk
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m_backgroundSprite->SetColor(m_backgroundColor);
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m_backgroundSprite->SetMaterial(Nz::Material::New((m_backgroundColor.IsOpaque()) ? "Basic2D" : "Translucent2D"));
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m_backgroundEntity = m_world->CreateEntity();
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m_backgroundEntity = CreateEntity();
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m_backgroundEntity->AddComponent<GraphicsComponent>().Attach(m_backgroundSprite, -1);
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m_backgroundEntity->AddComponent<NodeComponent>().SetParent(this);
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@@ -61,6 +61,11 @@ namespace Ndk
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}
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}
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void BaseWidget::GrabKeyboard()
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{
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m_canvas->SetKeyboardOwner(this);
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}
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void BaseWidget::SetBackgroundColor(const Nz::Color& color)
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{
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m_backgroundColor = color;
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@@ -77,10 +82,27 @@ namespace Ndk
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SetContentSize({std::max(size.x - m_padding.left - m_padding.right, 0.f), std::max(size.y - m_padding.top - m_padding.bottom, 0.f)});
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}
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void BaseWidget::Show(bool show)
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{
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if (m_visible != show)
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{
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m_visible = show;
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for (const EntityHandle& entity : m_entities)
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entity->Enable(show);
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for (const auto& widgetPtr : m_children)
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widgetPtr->Show(show);
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}
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}
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EntityHandle BaseWidget::CreateEntity()
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{
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m_entities.emplace_back(m_world->CreateEntity());
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return m_entities.back();
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EntityHandle newEntity = m_world->CreateEntity();
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newEntity->Enable(m_visible);
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m_entities.emplace_back(newEntity);
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return newEntity;
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}
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void BaseWidget::DestroyEntity(Entity* entity)
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@@ -91,11 +113,6 @@ namespace Ndk
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m_entities.erase(it);
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}
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void BaseWidget::GrabKeyboard()
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{
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m_canvas->SetKeyboardOwner(this);
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}
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void BaseWidget::Layout()
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{
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if (m_canvas)
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