Added KeyframeMesh::Get/Set vertex components
Former-commit-id: ff51b02dfd5f0675c33c01f39418312834c5d8a9
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@@ -30,7 +30,12 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
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nzAnimationType GetAnimationType() const override;
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unsigned int GetFrameCount() const;
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const NzIndexBuffer* GetIndexBuffer() const override;
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NzVector3f GetNormal(unsigned int frameIndex, unsigned int vertexIndex) const;
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NzVector3f GetPosition(unsigned int frameIndex, unsigned int vertexIndex) const;
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NzVector3f GetTangent(unsigned int frameIndex, unsigned int vertexIndex) const;
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NzVector2f GetTexCoords(unsigned int vertexIndex) const;
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void GetVertex(unsigned int frameIndex, unsigned int vertexIndex, NzMeshVertex* dest) const;
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NzVertexBuffer* GetVertexBuffer() override;
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const NzVertexBuffer* GetVertexBuffer() const override;
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@@ -41,8 +46,10 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
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void SetAABB(unsigned int frameIndex, const NzAxisAlignedBox& aabb);
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void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
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void SetVertex(unsigned int frameIndex, unsigned int vertexIndex, const NzMeshVertex& source);
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void SetTexCoords(unsigned int vertexIndex, const NzVector2f& uv);
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void SetNormal(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& normal);
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void SetPosition(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& position);
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void SetTangent(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& tangent);
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void SetTexCoords(unsigned int vertexIndex, const NzVector2f& texCoords);
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private:
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void InterpolateImpl(unsigned int frameA, unsigned int frameB, float interpolation) const;
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