diff --git a/SDK/include/NDK/Components/PhysicsComponent2D.inl b/SDK/include/NDK/Components/PhysicsComponent2D.inl index 6e0b0b10f..53e01480e 100644 --- a/SDK/include/NDK/Components/PhysicsComponent2D.inl +++ b/SDK/include/NDK/Components/PhysicsComponent2D.inl @@ -20,7 +20,8 @@ namespace Ndk * * \param physics PhysicsComponent2D to copy */ - inline PhysicsComponent2D::PhysicsComponent2D(const PhysicsComponent2D& physics) + inline PhysicsComponent2D::PhysicsComponent2D(const PhysicsComponent2D& physics) : + m_nodeSynchronizationEnabled(physics.m_nodeSynchronizationEnabled) { CopyPhysicsState(*physics.GetRigidBody()); }