From ca758f9682fbbf2ab061583a8efe4cf4cf75b1ad Mon Sep 17 00:00:00 2001 From: Lynix Date: Tue, 18 Jun 2013 02:30:01 +0200 Subject: [PATCH] Fixed DebugDrawer drawing black lines and points Former-commit-id: 800ef6a53263bb18d8ca798e421c80309e8c9315 --- src/Nazara/Renderer/DebugDrawer.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/Nazara/Renderer/DebugDrawer.cpp b/src/Nazara/Renderer/DebugDrawer.cpp index 570f070df..54eeccdcb 100644 --- a/src/Nazara/Renderer/DebugDrawer.cpp +++ b/src/Nazara/Renderer/DebugDrawer.cpp @@ -20,8 +20,8 @@ namespace { - static NzColor primaryColor = NzColor::Red; - static NzColor secondaryColor = NzColor::Green; + static NzColor primaryColor; + static NzColor secondaryColor; static NzRenderStates renderStates; static const NzShader* shader = nullptr; static NzVertexBuffer* vertexBuffer = nullptr; @@ -564,6 +564,10 @@ bool NzDebugDrawer::Initialize() } } + primaryColor = NzColor::Red; + renderStates.parameters[nzRendererParameter_DepthBuffer] = true; + secondaryColor = NzColor::Green; + initialized = true; }