Widgets: Add [Rich]TextAreaWidget

This commit is contained in:
Jérôme Leclercq
2021-11-24 22:25:39 +01:00
parent 643b1a2b15
commit caf1a0f1e8
13 changed files with 1796 additions and 0 deletions

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// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Widgets module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Widgets/AbstractTextAreaWidget.hpp>
#include <Nazara/Core/StringExt.hpp>
#include <Nazara/Core/Unicode.hpp>
#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
#include <Nazara/Utility/Font.hpp>
#include <Nazara/Utility/Components/NodeComponent.hpp>
#include <Nazara/Widgets/Canvas.hpp>
#include <Nazara/Widgets/Widgets.hpp>
#include <Nazara/Widgets/Debug.hpp>
namespace Nz
{
namespace
{
constexpr float paddingWidth = 5.f;
constexpr float paddingHeight = 3.f;
}
AbstractTextAreaWidget::AbstractTextAreaWidget(BaseWidget* parent) :
BaseWidget(parent),
m_characterFilter(),
m_echoMode(EchoMode::Normal),
m_cursorPositionBegin(0U, 0U),
m_cursorPositionEnd(0U, 0U),
m_isLineWrapEnabled(false),
m_isMouseButtonDown(false),
m_multiLineEnabled(false),
m_readOnly(false),
m_tabEnabled(false)
{
m_textSprite = std::make_shared<TextSprite>(Widgets::Instance()->GetTransparentMaterial());
auto& registry = GetRegistry();
m_textEntity = CreateEntity();
auto& gfxComponent = registry.emplace<GraphicsComponent>(m_textEntity, IsVisible());
gfxComponent.AttachRenderable(m_textSprite, GetCanvas()->GetRenderMask());
auto& textNode = GetRegistry().emplace<NodeComponent>(m_textEntity);
textNode.SetParent(this);
textNode.SetPosition(paddingWidth, paddingHeight);
SetCursor(SystemCursor::Text);
EnableBackground(true);
}
void AbstractTextAreaWidget::Clear()
{
AbstractTextDrawer& textDrawer = GetTextDrawer();
textDrawer.Clear();
UpdateTextSprite();
m_cursorPositionBegin.MakeZero();
m_cursorPositionEnd.MakeZero();
RefreshCursor();
}
void AbstractTextAreaWidget::EnableLineWrap(bool enable)
{
if (m_isLineWrapEnabled != enable)
{
m_isLineWrapEnabled = enable;
AbstractTextDrawer& textDrawer = GetTextDrawer();
if (enable)
textDrawer.SetMaxLineWidth(GetWidth());
else
textDrawer.SetMaxLineWidth(std::numeric_limits<float>::infinity());
UpdateTextSprite();
}
}
Vector2ui AbstractTextAreaWidget::GetHoveredGlyph(float x, float y) const
{
const AbstractTextDrawer& textDrawer = GetTextDrawer();
auto& textNode = GetRegistry().get<NodeComponent>(m_textEntity);
Vector2f textPosition = Vector2f(textNode.GetPosition(CoordSys::Local));
x -= textPosition.x;
y -= textPosition.y;
std::size_t glyphCount = textDrawer.GetGlyphCount();
if (glyphCount > 0)
{
std::size_t lineCount = textDrawer.GetLineCount();
std::size_t line = 0U;
for (; line < lineCount - 1; ++line)
{
Rectf lineBounds = textDrawer.GetLine(line).bounds;
if (lineBounds.GetMaximum().y > y)
break;
}
std::size_t upperLimit = (line != lineCount - 1) ? textDrawer.GetLine(line + 1).glyphIndex : glyphCount + 1;
std::size_t firstLineGlyph = textDrawer.GetLine(line).glyphIndex;
std::size_t i = firstLineGlyph;
for (; i < upperLimit - 1; ++i)
{
Rectf bounds = textDrawer.GetGlyph(i).bounds;
if (x < bounds.x + bounds.width * 0.75f)
break;
}
return Vector2ui(Vector2<std::size_t>(i - firstLineGlyph, line));
}
return Vector2ui::Zero();
}
void AbstractTextAreaWidget::Layout()
{
BaseWidget::Layout();
if (m_isLineWrapEnabled)
{
AbstractTextDrawer& textDrawer = GetTextDrawer();
textDrawer.SetMaxLineWidth(GetWidth());
UpdateTextSprite();
}
RefreshCursor();
}
bool AbstractTextAreaWidget::IsFocusable() const
{
return !m_readOnly;
}
void AbstractTextAreaWidget::OnFocusLost()
{
// Hide cursors
auto& registry = GetRegistry();
for (auto& cursor : m_cursors)
registry.get<GraphicsComponent>(cursor.entity).Hide();
}
void AbstractTextAreaWidget::OnFocusReceived()
{
if (!m_readOnly)
{
// Show cursors
auto& registry = GetRegistry();
for (auto& cursor : m_cursors)
registry.get<GraphicsComponent>(cursor.entity).Show();
}
}
bool AbstractTextAreaWidget::OnKeyPressed(const WindowEvent::KeyEvent& key)
{
const AbstractTextDrawer& textDrawer = GetTextDrawer();
switch (key.virtualKey)
{
case Keyboard::VKey::Backspace:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyBackspace(this, &ignoreDefaultAction);
std::size_t cursorGlyphEnd = GetGlyphIndex(m_cursorPositionEnd);
if (ignoreDefaultAction || cursorGlyphEnd == 0)
return true;
// When a text is selected, delete key does the same as delete and leave the character behind it
if (HasSelection())
EraseSelection();
else
{
MoveCursor(-1);
Erase(GetGlyphIndex(m_cursorPositionBegin));
}
return true;
}
case Keyboard::VKey::Delete:
{
if (HasSelection())
EraseSelection();
else
Erase(GetGlyphIndex(m_cursorPositionBegin));
return true;
}
case Keyboard::VKey::Down:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyDown(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (HasSelection())
SetCursorPosition(m_cursorPositionEnd);
MoveCursor({0, 1});
return true;
}
case Keyboard::VKey::End:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyEnd(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
std::size_t lineCount = textDrawer.GetLineCount();
if (key.control && lineCount > 0)
SetCursorPosition({ static_cast<unsigned int>(textDrawer.GetLineGlyphCount(lineCount - 1)), static_cast<unsigned int>(lineCount - 1) });
else
SetCursorPosition({ static_cast<unsigned int>(textDrawer.GetLineGlyphCount(m_cursorPositionEnd.y)), m_cursorPositionEnd.y });
return true;
}
case Keyboard::VKey::Home:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyHome(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
SetCursorPosition({ 0U, key.control ? 0U : m_cursorPositionEnd.y });
return true;
}
case Keyboard::VKey::Left:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyLeft(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (HasSelection())
SetCursorPosition(m_cursorPositionBegin);
else if (key.control)
HandleWordCursorMove(true);
else
MoveCursor(-1);
return true;
}
case Keyboard::VKey::Return:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyReturn(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (!m_multiLineEnabled)
break;
if (HasSelection())
EraseSelection();
Write("\n");
return true;
}
case Keyboard::VKey::Right:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyRight(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (HasSelection())
SetCursorPosition(m_cursorPositionEnd);
else if (key.control)
HandleWordCursorMove(false);
else
MoveCursor(1);
return true;
}
case Keyboard::VKey::Up:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyUp(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (HasSelection())
SetCursorPosition(m_cursorPositionBegin);
MoveCursor({0, -1});
return true;
}
case Keyboard::VKey::Tab:
{
if (!m_tabEnabled)
return false;
if (HasSelection())
HandleSelectionIndentation(!key.shift);
else
HandleIndentation(!key.shift);
return true;
}
default:
break;
}
return false;
}
void AbstractTextAreaWidget::OnKeyReleased(const WindowEvent::KeyEvent& /*key*/)
{
}
void AbstractTextAreaWidget::OnMouseButtonPress(int x, int y, Mouse::Button button)
{
if (button == Mouse::Left)
{
SetFocus();
Vector2ui hoveredGlyph = GetHoveredGlyph(float(x), float(y));
// Shift extends selection
if (Keyboard::IsKeyPressed(Keyboard::VKey::LShift) || Keyboard::IsKeyPressed(Keyboard::VKey::RShift))
SetSelection(hoveredGlyph, m_selectionCursor);
else
{
SetCursorPosition(hoveredGlyph);
m_selectionCursor = m_cursorPositionBegin;
}
m_isMouseButtonDown = true;
}
}
void AbstractTextAreaWidget::OnMouseButtonRelease(int, int, Mouse::Button button)
{
if (button == Mouse::Left)
m_isMouseButtonDown = false;
}
void AbstractTextAreaWidget::OnMouseEnter()
{
if (!Mouse::IsButtonPressed(Mouse::Left))
m_isMouseButtonDown = false;
}
void AbstractTextAreaWidget::OnMouseMoved(int x, int y, int deltaX, int deltaY)
{
if (m_isMouseButtonDown)
SetSelection(m_selectionCursor, GetHoveredGlyph(float(x), float(y)));
}
void AbstractTextAreaWidget::OnTextEntered(char32_t character, bool /*repeated*/)
{
if (m_readOnly)
return;
if (Unicode::GetCategory(character) == Unicode::Category_Other_Control || (m_characterFilter && !m_characterFilter(character)))
return;
if (HasSelection())
EraseSelection();
Write(FromUtf32String(std::u32string_view(&character, 1)));
}
void AbstractTextAreaWidget::RefreshCursor()
{
if (m_readOnly)
return;
const AbstractTextDrawer& textDrawer = GetTextDrawer();
auto GetGlyph = [&](const Vector2ui& glyphPosition, std::size_t* glyphIndex) -> const AbstractTextDrawer::Glyph*
{
if (glyphPosition.y >= textDrawer.GetLineCount())
return nullptr;
const auto& lineInfo = textDrawer.GetLine(glyphPosition.y);
std::size_t cursorGlyph = GetGlyphIndex({ glyphPosition.x, glyphPosition.y });
if (glyphIndex)
*glyphIndex = cursorGlyph;
std::size_t glyphCount = textDrawer.GetGlyphCount();
if (glyphCount > 0 && lineInfo.glyphIndex < cursorGlyph)
{
const auto& glyph = textDrawer.GetGlyph(std::min(cursorGlyph, glyphCount - 1));
return &glyph;
}
else
return nullptr;
};
auto& registry = GetRegistry();
// Move text so that cursor always lies in drawer bounds
const auto* lastGlyph = GetGlyph(m_cursorPositionEnd, nullptr);
float glyphPos = (lastGlyph) ? lastGlyph->bounds.x : 0.f;
float glyphWidth = (lastGlyph) ? lastGlyph->bounds.width : 0.f;
auto& textNode = registry.get<NodeComponent>(m_textEntity);
float textPosition = textNode.GetPosition(CoordSys::Local).x - paddingWidth;
float cursorPosition = glyphPos + textPosition;
float width = GetWidth();
if (width <= textDrawer.GetBounds().width)
{
if (cursorPosition + glyphWidth > width)
textNode.Move(width - cursorPosition - glyphWidth, 0.f);
else if (cursorPosition - glyphWidth < 0.f)
textNode.Move(-cursorPosition + glyphWidth, 0.f);
}
else
textNode.Move(-textPosition, 0.f); //< Reset text position if we have enough room to show everything
// Create/destroy cursor entities and sprites
std::size_t selectionLineCount = m_cursorPositionEnd.y - m_cursorPositionBegin.y + 1;
std::size_t oldSpriteCount = m_cursors.size();
if (m_cursors.size() < selectionLineCount)
{
m_cursors.resize(selectionLineCount);
for (std::size_t i = oldSpriteCount; i < m_cursors.size(); ++i)
{
m_cursors[i].sprite = std::make_shared<Sprite>(Widgets::Instance()->GetTransparentMaterial());
m_cursors[i].entity = CreateEntity();
registry.emplace<GraphicsComponent>(m_cursors[i].entity, HasFocus()).AttachRenderable(m_cursors[i].sprite);
registry.emplace<NodeComponent>(m_cursors[i].entity).SetParent(textNode);
}
}
else if (m_cursors.size() > selectionLineCount)
{
for (std::size_t i = selectionLineCount; i < m_cursors.size(); ++i)
DestroyEntity(m_cursors[i].entity);
m_cursors.resize(selectionLineCount);
}
// Resize every cursor sprite
for (unsigned int i = m_cursorPositionBegin.y; i <= m_cursorPositionEnd.y; ++i)
{
const auto& lineInfo = textDrawer.GetLine(i);
auto& cursor = m_cursors[i - m_cursorPositionBegin.y];
if (i == m_cursorPositionBegin.y || i == m_cursorPositionEnd.y)
{
// Partial selection (or no selection)
auto GetGlyphPos = [&](const Vector2ui& glyphPosition)
{
std::size_t glyphIndex;
const auto* glyph = GetGlyph(glyphPosition, &glyphIndex);
if (glyph)
{
float position = glyph->bounds.x;
if (glyphIndex >= textDrawer.GetGlyphCount())
position += glyph->bounds.width;
return position;
}
else
return 0.f;
};
float beginX = (i == m_cursorPositionBegin.y) ? GetGlyphPos({ m_cursorPositionBegin.x, i }) : 0.f;
float endX = (i == m_cursorPositionEnd.y) ? GetGlyphPos({ m_cursorPositionEnd.x, i }) : lineInfo.bounds.width;
float spriteSize = std::max(endX - beginX, 1.f);
cursor.sprite->SetColor((m_cursorPositionBegin == m_cursorPositionEnd) ? Color::Black : Color(0, 0, 0, 50));
cursor.sprite->SetSize(Vector2f(spriteSize, lineInfo.bounds.height));
registry.get<NodeComponent>(cursor.entity).SetPosition(beginX, lineInfo.bounds.y);
}
else
{
// Full line selection
cursor.sprite->SetColor(Color(0, 0, 0, 50));
cursor.sprite->SetSize(Vector2f(lineInfo.bounds.width, lineInfo.bounds.height));
registry.get<NodeComponent>(cursor.entity).SetPosition(0.f, lineInfo.bounds.y);
}
}
}
void AbstractTextAreaWidget::UpdateTextSprite()
{
m_textSprite->Update(GetTextDrawer());
SetPreferredSize(Vector2f(m_textSprite->GetAABB().GetLengths()));
}
}